Minggu, 10 April 2011

GPS GARMIN MILITARY FORETREX 401

The first-generation wrist-mounted GPS were all about recreation, and if you used one in the field or on missions, you noticed they came up a bit short. But now Garmin has taken the original and slimmed it down into sleeker, more powerful tool. GearScout got a final prototype to play with weeks before its release.


Geared specifically for the military, the new Foretrex 401 is about 20 percent smaller than the 101 and comes with the same size backlit display. New to the Foretrex line, though, is the 401′s ability to clone itself wirelessly with another 401, handy for quickly sharing mission waypoints and routes among team members. It also sports a 2-axis digital compass, a barometric altimeter and a USB jack to swap data to and from a PC or Mac.

There’s even a “Jumpmaster” function for static, HAHO and HALO jumping that will let you set data points for under-canopy guidance to an LZ. It’s got options for forward throw, windspeeds at altitude and HARP to get you to the right place. Garmin also improved the GPS sensitivity so it will pick up a signal faster once out of the aircraft, but it’s still best as a backup to your backup altimeter.

It still runs on two AAAs, but the more efficient receiver will run strong for up to 24 hours. Keeping the unit on your wrist is easier with a beefy new strap, and if you want to have it anywhere else, there will be an optional pouch designed with the help of Navy SEALs that will mount the unit to your gear or rifle.

Weighing in at just under 3 ounces, it’s lighter than a stainless-steel Rolex and, while it?s not as blingy, it will get you home safe. The Foretrex 401 retails for $250. Visit www.garmin.com for more info after it’s released June 16, 2009.

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NIGHT VISION GOGGLES (NVG)

During the history of warfare, operations at night have always been degraded significantly, if not totally avoided. Typically, soldiers fighting at night have had to resort to artificial illumination, e.g., at first fire and later with light sources such as searchlights. The use of light sources on the battlefield had the detrimental result of giving away tactical positions and information about maneuvers. The advent of new technologies initially in the 1950’s and continuing into the present time has changed this situation. The engineers and scientists at the US Army’s Communications-Electronics Command (CECOM) Night Vision & Electronic Sensors Directorate (NVESD) have discovered ways to capture available electro-magnetic radiation outside that portion of the spectrum visible to the human eye and have developed equipment to enable the American soldier to fight as well at night as during the day and to “Own the Night”.

Night vision devices (NVDs) provide night fighters with the ability to see, maneuver and shoot at night or during periods of reduced visibility. The Army used two different types of NVDs – image intensifiers and thermals. Image-Intensifying Devices are based upon light amplification and must have some light available. These devices can amplify the available light from 2,000 to 5,000 times. Thermal Forward-Looking Infrared (FLIR) detectors – sometimes called “sensors” – work by sensing the temperature difference between an object and its environment. FLIR systems are installed on certain combat vehicles and helicopters.

NVGs are electro-optical devices that intensify (or amplify) existing light instead of relying on a light source of their own. Image intensifiers capture ambient light and amplify it thousands of times by electronic means to display the battlefield to a soldier via a phosphor display such as night vision goggles. This ambient light comes from the stars, moon or sky glow from distant manmade sources, such as cities. The devices are sensitive to a broad spectrum of light, from visible to infrared (invisible). Users do not look through NVGs, you look at the the amplified electronic image on a phosphor screen.

Light enters the NVG through an objective lens and strikes a photo cathode powered by a high energy charge from the power supply. The energy charge accelerates across a vacuum inside the intensifier and strikes a phosphor screen (like a TV screen) where the image is focused. The eyepiece magnifies the image.
An NVG phosphor screen is purposefully colored green because the human eye can differentiate more shades of green than other phosphor colors. Like cameras, NVGs have various image magnifications. The distance at which a human-sized figure can be clearly recognized under normal conditions (moon and star light, with no haze or fog) depends on both the magnifying power of the objective lens and the strength of the image intensifier. The maximum viewing range is 100 feet to 400 feet.

A soldier can conduct his combat missions without any active illumination sources using only image intensifiers. The main advantages of image intensifiers as night vision devices are their small size, light weight, low power requirements and low cost. These attributes have enabled image intensifier goggles for head-worn, individual soldier applications and resulted in hundreds of thousands of night vision goggles to be procured by the US Army. Research and development continues today on image intensifiers in the areas of longer wavelength spectral response, higher sensitivity, larger fields of view and increased resolution.
The view through NVDs can be a lot like looking down a tunnel. Your normal field of view is almost 190 degrees – but that is cut down to 40 degrees with NVDs. That side -- or “peripheral” -- vision you’re accustomed to, and from which you often see dangers, is just not there. To adjust for that you must constantly turn your head to scan for the dangers on either side of you that you can’t see in your narrow field of view. (See the article in this issue titled, Proper Scanning Critical to NVG Operations).

At their best, NVGs cannot provide the same level of sharpness to what you see as what you’re accustomed to in the daytime. While normal vision is 20/20, NVGs can, at best, provide only 20/25 to 20/40, and even this is possible only during optimal illumination and when you have a high-contrast target or scene. As either illumination or contrast decreases, the NVG’s visual acuity drops, giving you an even more “fuzzy” image.

Normally you use both eyes (binocular vision) to pick up cues to help estimate the distance and depth of an abject. However, with NVDs you are essentially using one eye (monocular) vision, which can pose real problems. For example, when you are wearing NVDs and you view two objects of different sizes that are side-by-side, the larger object appears to be nearer. When you view overlapping objects through an NVD, the one that is in front “appears” to be nearer – maybe much more so than is true. In addition, some objects viewed through NVGs may appear to be farther away than they actually are. The reason for that is that we tend to associate the loss of detail sharpness with distance. On the other hand, a light source that is not part of a terrain feature – for example, a light atop a tower – may look closer than it actually is. It’s important to be aware of these potential problems and that NVG users tend to overestimate distance and underestimate depth (how tall an object is).

Your eye needs time to adjust from day to night vision. That’s why you can barely see when you first enter a dark movie theater during the daytime – your eyes need time to adjust to the darkness. So it is with NVGs. You are basically getting a dim-day view, so when you remove your NVGs, your eyes need time to adapt to the darkness. The amount of time you need depends on how long you have been wearing the NVGs. Most people achieve about a 75 percent dark-adaptation within 30 seconds of removing the goggles. This is especially important to keep in mind if you are using your NVGs as binoculars – basically lifting them to your eyes and then lowering them.

Military tacticians throughout history have seen the advantages of being able to maneuver effectively under cover of darkness. Historically, maneuvering large armies at night carried such risks that it was rarely attempted. During WW II, the United States, Britain, and Germany worked to develop rudimentary night vision technology. For example, a useful infrared sniper scope that used near-infrared cathodes coupled to visible phosphors to provide a near-infrared image converter was fielded. However this device had several disadvantages. The infrared sniper scope required an active IR searchlight that was so large it had to be mounted on a flatbed truck. This active IR searchlight could be detected by any enemy soldiers equipped with similar equipment. The rifle-mounted scope also required cumbersome batteries and provided limited range.

The infrared sniper scope showed that night vision technology was on the horizon. Military leaders immediately saw many uses for this technology beyond sniping at the enemy under cover of darkness. An army equipped with night vision goggles, helmets, and weapons sights would be able to operate 24 hours a day. The Army Corps of Engineers, for example, would be able to build bridges and repair roads at night providing a measure of safety from airborne attack. The next challenge in night vision technology would be the development of passive systems that did not require IR searchlights that might give away a soldier's position to the enemy.

Through the 1950's, Night Vision focused on improving upon the cascade image tube, a development of the Germans during WW II. Scientists at the Radio Corporation of America (RCA) were contracted to research and develop a near-infrared, two-stage cascade image tube. Using a new multi-alkali photocathode (developed at RCA), the new cascade image tube performed beyond everyone's expectations. This new system, known as Image Intensification (I2), gathered ambient light from the moon and the stars in the night sky and intensified this light.

Night Vision quickly adjusted their plans to improve upon this system. There were certain challenges attendant with this new technology: the gain was limited and the output image was upside down. A third electrostatic stage added to the tube resulted in more gain and re-inverted the image, but the tube grew to 17 inches long and 3.5 inches in diameter to maintain adequate edge resolution. This made the system too large for military applications. However, these developments were a major step forward in the development of passive, man-portable night vision systems.

By the mid-1960's, scientists and engineers at Night Vision fielded the first generation of passive night vision devices for U.S. troops, including a Small Starlight Scope that served as a rifle-mounted sight or as a handheld viewer. Realizing these systems were far from perfected, Night Vision research personnel came to refer to the development of this early equipment as the First Generation Image Intensifier Program. Scientists and engineers would go on to improve upon this technology to deliver a second and third generation of night vision equipment.

The first generation Small Starlight Scope was soon put to practical use in the field. With the United States' growing involvement in Vietnam, U.S. soldiers quickly recognized that they faced an enemy that relied on the cover of darkness to conduct its maneuvers and offensive operations. In 1964, the U.S. Army issued night vision equipment to the troops in Vietnam. The Vietnam War proved to be an important stage in the development of night vision systems.

Thermal imaging, based on the far infrared spectrum, forms an image of objects by sensing the differences between the heat radiated by a particular object or target and its surrounding environment. Up until the 1970's, early prototypes using this technology were very expensive.
While Night Vision focused much of its R&D efforts on developing practical night vision equipment based on near-infrared technology, Night Vision scientists were also striving for a technological advance that would lead the way to feasible Far Infrared night vision equipment. The technological advances that would lead Night Vision into developing thermal imaging systems in the 1970's was the advent of linear scanning imagers, consisting of multiple-element detector arrays. The multiple element arrays provided a high-performance, real-time framing imager that could be practically applied to military uses. This technology would lead to targeting and navigation systems known as Forward Looking Infrared (FLIR) systems. FLIR systems provide the advantage of 'seeing' not only at night but also through many smokes, fogs, and other obscuring conditions.

FLIR imaging systems capability became much in demand for all weapon systems platforms, spawning a proliferation of designs and prototypes for the various weapons platforms. As a result, a group of experts from NVL developed a design for a Universal Viewer for Far Infrared in 1973 that led to the family of Common Modules that were fielded by the thousands across many different platforms. The Common Modules based FLIR systems realized significant cost savings over previous designs.


The major test of these technological efforts came in late 1990/early 1991 when Iraqi armed forces invaded Kuwait. The United States of America and its allies immediately mobilized to force Saddam Hussein's forces out of Kuwait in Operation Desert Storm. Night vision systems would prove vital to operating in the desert environment. Night vision systems using I2 and FLIR technologies were used by ground troops and major weapon systems such as tanks, helicopters, missile systems and infantry fighting vehicles. Targeting systems using FLIR technology were particularly important to the major weapon systems due to their ability to 'see' through dense smoke, dust, fog, and haze at great distances. As in Vietnam, Operation Desert Storm showed Night Vision scientists and engineers that improvements could be made, for example sensor fusion that integrated I2 and FLIR capabilities.

The night vision industry has evolved through three stages, or "Generations," of development. Generation I technology is obsolete in the US market. We offer products based on Generation II, II+, III, and III+. Each generation offers more sensitivity and can operate effectively on less light.
Operating life expectancy of Generation I image intensifier tubes was about 2000 hours. Generation II tubes have a life expectancy from 2,500 hours to 4000 hours. Continuing improvements have increased the operating life expectancy of Generation III tubes to10,000 hours. This makes tube replenishment for the system virtually unnecessary. This is an important consideration when the intensifier tube normally represents 50% of the overall cost of the night vision system.

Most natural backgrounds reflect infrared light more readily than visible light. When reflectance differences between discernable objects are maximized, viewing contrast increases, making potential terrain hazards and targets far more distinguishable. Gen III's high infrared response complements this phenomenon, creating a sharper, more informative image.

Generation I

Amplification: 1,000x

The early 1960's was witness to the beginning of passive night vision. Technological improvements included vacuum tight fused fiber optics for good center resolution and improved gain, multi-alkali photocathodes and fiber optic input & output windows. GEN I devices lacked the sensitivity and light amplification necessary to see below full moonlight, and were often staged or cascaded to improve gain. As a result, GEN I systems were large and cumbersome, less reliable, and relatively poor low light imagers. They were also characterized by streaking and distortion.

Generation II

Amplification: 20,000x

The development of the Microchannel Plate (MCP) led to the birth of Generation II devices in the late 1960's and early 1970's. Higher electron gains were now possible through smaller packaging, and performance improvements made observation possible down to 1/4 moonlight. The first proximity focused microchannel plate (MCP) image intensifier tube was an 18mm used in the original AN/PVS-5 NVG. Generation II+ provides improved performance over standard Gen II by providing increased gain at high and low levels. Generation II+ equipment will provide the best image under full moonlight conditions and is recommended for urban environments.

Generation III

Amplification: 30,000 - 50,000x

The current state-of-the-art, the Generation III intensifier multiplies the light gathering power of the eye or video receptor up to 30,000 times. Requiring over 460 manufacturing steps, the GEN III intensifier is typically characterized by a Gallium Arsenide (GaAs) photocathode, which is grown using a metal organic vapor-phase epitaxy (MOVPE) process. The photon sensitivity of the GaAs phtocathode extends into the near-infrared region, where night sky illuminance and contrast ratios are highest. Sealed to an input window which minimizes veiling glare, the photocathode generates an electron current which is proximity focused onto a phosphor screen, where the electron energy is converted into green light which can then be relayed to the eye or sensor through an output window.

The GEN III Gallium Arsenide (GaAs) photocathode is uniquely sensitive beyond 800 nanometers, considered to be the critical near-infrared region where night sky illuminance levels are greatest. This spectral response shift to the red region results in improved Signal-to-Noise Ratios over GEN III's predecessors, delivering a three-fold improvement in visual acuity and detection distances.


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POLICE SUPER CAR

The police are often faced with criminal pursuit operations (Chase to Cathes). To support this, several countries in Europe and America complete their police corps with exotic cars supercars alias. Obviously, the cars are powerful, superfast, and certainly super expensive.


Is the Caparo T1 RRV, British-made supercar car specifications F-1 was transformed into a police car. This car can accelerate from 0-161km/ hour in just 5 seconds. This is the fastest police car in the world today, even though this car is still a prototype and not yet mass produced. Designed to chase on the highway, the car engine configured V8-3, 5L is spewing power of 575HP at 10,500 RPM with a top-speed of 322 km / hour.

But once again, a wide range of sophistication is clearly dependent on its human resources.

Source translate from : Jogjaicon Blog
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HUMVEE (Up Armored)

During the security and stability operations that followed operations Enduring Freedom (Afghanistan) and Iraqi Freedom (OIF), a limited number of up-armored Hummers were available in theater, but as of May 2004, most vehicles remain unprotected. As a result, many Hummers are often falling prey to repeated attacks that causing heavy casualties to coalition forces. Soldiers traveling in these soft skinned vehicles become highly vulnerable to every type of attack, even stone throwing and fire bombs. Highest lethality attacks are by small-arms fire, grenades, mines and RPGs.


Among the most dangerous are the IED ambush and roadside bombs. In autumn 2003, responding to urgent calls from the field, requesting armor suits for the soft vehicles, the US Army launched a crash program to protect many of Humvees. The program proceeded in two parallel directions – accelerated delivery of highly protected up-armored vehicle, and implementation of improvised near-term solutions adding some protection levels to the crews. Makeshift armoring of vehicles, and ad-hoc in-the-field solutions became temporary measures by the forces in situ.

On May 2004 the US Senate approved US$618 million funding for the production of 300 M1114s per month from May through October, and 450 per month, from October 2004 till March 2006. $610 million were also allocated for armor kits for existing tactical vehicles. According to Major General John Sattler, Director of Operations for CENTCOM, the US Army initial assessments were that 1,000 up-armored Humvees will be sufficient for patrol, convoy protection and transportation in Iraq and Afghanistan. However, as opposition forces in both countries changed their ambush tactics and IED techniques, the numbers where updated, calling up for 2,500 more M-1114 up-armored Humvees.

Currently, production of 2,000 more vehicles are on contract, and expected to be delivered in theater by December 2004, with approximately 4,500 up-armored humvees scheduled to be operational in the theater. In addition, 8,000 up-armored kits are on ordered and being installed to protect windshields and doors for additional vehicles, including trucked and soft skinned Humvees. In September 2006 Armor Holdings announced it will provide the US Army M1114 Up-Armored HMMWV with supplemental armor components to increase the vehicle's IED protection levels. According to company sources, the contract worth is $183 million. The armor components will be delivered in 2007.

As of May 2004, the US Army currently operates several versions of up-armored Humvees - the production model fitted to new vehicles, field modified vehicles, up-armored with the Armor Survivability Kit (ASK) developed by the US Army to improve the protection for Soldiers traveling with standard Humvee. Six Army depots are producing ASK, are scheduled to ship up to 5,000 kits by the end of 2004. In parallel, production of new up-armored Humvees is accelerated. In April 2004, a $110 million contract was awarded to O'Gara, (now called Centigon) for the supply of up-armored Humvees. By July 2004 the company is planning to increase production rate to 300 vehicles per month, up from the current 220. Another contract worth $30 million was awarded to ArmorWorks, for additional armoring kits for Humvees.

By December 2004 the company delivered 1,000 Humvee Armor Kits to the US Army. Many of the remaining vehicles are fitted with steel plates and sandbags, improvised in theater. Battelle has also developed a lightweight armor kit for HMMVWs, The kit weighs around 750 pounds, (about a third of the weight of standard Humvee's armor). By September 2004, 75 initial kits were delivered to special operations units and 400 more are on order.

The latest addition to the HMMWV is the fragmentation (FRAG) protection kit #5. The kit provides added protection to the vehicle by replacing the doors and much of the side armor. The actual kit weighs about 2,200 lbs., but the overall vehicle weight is only increased by 760 lbs. Current production Humvees are sent fully armored from the factory. FRAG 5 kits are sent to the field where install teams remove the existing doors and side armor and replace them with the new kit.

Future protection enhancements considered for Up-Armored HMMWVs include several safety improvements, enhancing crew survivability from vehicle accidents and rollovers. These enhancements range from improved seat belts, gunner's restraints, vehicle intercom systems and vehicle fire suppression system designed to mitigate the fire effects of an IED attack.

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